At this year’s Citi Global Technology Conference, Xbox chief marketing officer Yusuf Mehdi revealed that Microsoft’s next generation Xbox One console is currently in full production and that the company is currently working on ways to optimize and streamline the process when the console rolls out in late November.
During his speech, Mehdi also highlighted the Xbox One’s last-minute CPU upgrade–a boost that’s quite similar to the the last month’s confirmed GPU boost to 853 MHz.
According to Mehdi, the console’s CPU will be boosted from its previous speed of 1.6 GHz to 1.75 GHz.
The tweaks to the Xbox One’s CPU and GPU are Microsoft’s final touches to ready the console for its official debut on the retail market in November. Additionally Medhi spoke about the enormity of the Xbox One’s overall development and its voluminous launch, which encompasses not only the launch day pre-orders but the on-shelf consoles as well.
“This will be the biggest launch we’ve ever done by a wide margin in terms of units shipped at launch,” Mehdi said.
Now that the Xbox One’s specs have been solidified, it will be interesting to see how the console performs against its contender, the ever-popular PlayStation 4, which has dominated the pre-order sales in the U.S. thus far.
The upgrades and last-minute boosts bridge the once pronounced gap between the two consoles, however there are many factors–such as how developers utilize the specs to their advantage for specific titles–that are to be taken into consideration other than each system’s raw specs.
While countless speculation has arisen on both of the console’s performance comparisons–such as the purported dynamics of PS4′s hUMA feature–we may have to wait until the systems are released on their respective launch dates before the consoles can be rigorously tested.
The Xbox One is slated to release on Nov. 22, 2013 in thirteen markets a price point of $499.