The travel brochure that enticed Jason Brody and his friends to book their spring break-style trip to the Rook Islands probably left out the pillaging pirates, aggressive bull sharks and lunging leopards.
Each section holds a radio tower handicapped by a signal scrambler, and climbing a tower and disconnecting the device opens a small part of a ridiculously expansive map that’s on par with Bethesda Softworks’ recent “Fallout” or “Elder Scrolls” installments. Freeing a tower also helps open an area to trade, which makes weapon dealers so happy that they’ll start showering you with free guns.
Ridding an enemy outpost of bad guys provides a new location to buy and upgrade weapons with scopes and silencers, as well as a fast travel point to speed trips between friendly villages. But with so many ATVs, trucks and jeeps spread throughout the islands- not to mention hang gliders, jet skis and boats – why not take the scenic route?
Once Jason grabs control of an enemy outpost, he can also browse the bulletin boards for side missions that offer rewards for hunting down rare creatures or wanted criminals. Tracking down a white belly tapir is exciting, but hunting is also a key survival mechanism. Slaying and skinning everything from wild boars to alligators allows Jason to craft holsters to haul more weapons, larger wallets to carry more cash and expanded rucksacks to carry more loot.
The various plants on the islands are another key to survival, as they provide ingredients that boost health and endorphins or enhance perception. And leveling up allows Jason to unlock new skills such as takedowns involving grenades and knives, increased health or adrenaline, and the ability to take less damage from falls and fires.